
Angelic Acceptor Alouette: VXA
A downloadable game
Simone Bradley is an ordinary everyday girl charged with the important mission of defending love and justice in the form of the invincible and adorable Angelic Acceptor: Alouette! (VXA)
One day, our "completely ordinary girl" Simone happens across a strange raffle in which she wins a seemingly normal Magical Girl toy that turns her life upside down! But what happens when something turns your upside down life upside down again? Does it turn right-side up, or does it simply start spinning out of control on its own?
Find out in this slightly western-flavored Magical Girl story that questions the meanings of love, purity and normalcy.
Characters:
Simone Bradley, our ordinary girl
The new girl in Sunshine town, having recently moved in with her Aunt after some trouble with her mother at home.
Loves cartoons, especially her current favorite import, a magical realism slice-of-life show called CatGirls! that might have lost some of its mature elements in the transition from Japanese to American television.
Has more courage, affection and enthusiasm than her small body really ought to have room for.
Mille Parker, Simone's ordinary best friend
A Sunshine Town local who's spent her entire life in town, living with her parents. She has a strong protective streak towards Simone, and acts a shield against some of the slings and arrows of outrageous fortune that seem to be unerringly attracted to her new bestie. Keeps her true feelings close to her chest.
Eva, an ordinary angel
A magical being of pure light that acts as Simone's conduit to a world of magic and mystery beyond her imagination.
Has a suspiciously large number of bad habits for an angel.
Angelic Acceptor Alouette: VXA
Simone's extraordinary alter-ego.
A fearless friend who never gives up in the face of evil!
She's cute! And frilly! And CUTE!
Accresciator Lasca, Locally Sourced Magical Girl
Another protector of love and justice who's been around long enough to act as a mentor for Angelic Acceptor Alouette.
Despite having been around longer, Lasca doesn't have many accomplishments to boast about, but has a firm understanding of the more nuanced elements of the job.
An eager companion with a somewhat mysterious streak right down the middle of her personal information.
She's also unusually shapely for a Magical Girl.
Angelic Acceptor Alouette is an RPG Maker VXA game created by Saint Bomber of Large Battleship Studios.
From the beginning, it was made from publicly available assets with the intention of releasing the game for free. Over time, creative minds and big-hearted donors from around the internet donated their time and efforts to improving the game in classic LBS Style.
Tragically, outrageous circumstance prevented this game from hitting every single production goal, even with 5 years of development time.
However, there is a LOT of good game to be had here, including 2 radically different endings that are not mutually exclusive. (Keep playing!)
The game is operated in a semi-linear structure, with 12 core episodes and 26 sub episodes (often with multiple parts), with the overall goal of simulating a playable Magical Girl game with 56 episodes like the wild Pleistocene Magical Girl shows of yore.
Despite having very few explicit scenes, all of which are optional, this game is intended for adults.
It deals with complex and difficult subject matter, and does not always provide a way to avoid scenes where painful subjects are discussed.
At its heart, it is a game ABOUT discussing difficult subjects, especially those related to the nature of love and romance.
At its core, it is a Magical Girl story, so most of those subjects have a thin layer of metaphor over them. At least, at first.
On the whole, it is about one nerd's quest to seize the human experience, a task so difficult that without a layer of fiction on top, it wouldn't even be possible.
See how fiction and fancy shape our lives and the lives that came before ours in Angelic Acceptor Alouette: VXA!!
Any and all Pay What You Want money goes towards making more Yuri games.
Thank you very much for your attention,
-Saint Bomber
If you like Magical Girls, play this game.
If you like complex stories about lesbians, play this game.
If you like terrible jokes, play this game.
If you like getting distracted by character subquests, play this game.
If you like main characters that have something to say about every single piece of furniture on the planet, play this game and every other game by Large Battleship Studios. (That's kind of our thing!)
BEFORE you play this game, consider reviewing the content warnings directly to the right. ==>
Large Battleship Studios strongly supports curating your own video game experience.
Updated | 19 days ago |
Status | Released |
Rating | Rated 4.5 out of 5 stars (8 total ratings) |
Author | LargeBattleshipStudios |
Genre | Role Playing |
Tags | Adult, Anime, Female Protagonist, Indie, LGBT, Magical Realism, Romance, RPG Maker, Time Travel, Yuri |
Download
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Development log
- Patching things up for the late game19 days ago
- Day 2 Patch!48 days ago
- Angelic Acceptor Alouette:VXA Grand Opening!50 days ago
Comments
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Quick question, if you are making another yuri adult game, what if the premise shoul have two girls who are spending their vacation as nudists in a hidden forest and slowly begin to fall in love leading to sex and stuff, would you be interested in making that?
I've got a couple of projects in the pipeline; A post-apocalyptic Deck-Building Crew-Served Tank Battle game, and a cohabitation farce featuring a couple of hot-but-kind-of psychotic chicks cooling off from their latest bombastic action-movie adventure.
I like the idea of survival scenarios, and I've got a few ideas for some, but it's good to know there is some interest there.
Regrettably, health conditions prohibit diversifying my production much more, but if you're looking for a scenario/dialog writer for a project, I could be convinced.
An excellent game featuring compelling, nuanced characters; a sophisticated narrative (and meta-narrative); and humor that doesn't overstay its welcome.
It seems to me that some world-building and story elements were overwrought or ballooned beyond the author's control. For example, I feel like Purity of Heart became a less and less coherent concept the more I saw of it, and the fact that cycling through episode at the end merely resulted in a cutscene that Simone could neither learn from nor retry was… underwhelming. I also found the ending unsatisfying; Simone's, Allouette's, and Mercy's stories all felt like they hadn't truly reached a conclusion. Frankly, it feels like the developer(s?) became impatient with how long development was taking and pushed to a conclusion before the story had fully ripened.
Also, hard mode was too easy in my opinion. The only times I was challenged by the combat were my first foray into the deep Dark Forest (which I attempted and completed without Lasca—oops) and the fight against Canasta during the first iteration of the Final Battle. I don't really expect to be challenged by RPGMaker games after how much time I've spent playing Sierra Lee's, so I was pleased to find any challenge at all, but… I don't know, maybe that feedback will be useful to you for the next game.
Still, playing this (and Quantum Entanglement, which I played immediately before this) was the most fun I've had playing a video game in… years, I suppose. Thank you for that.
Did you finish up the Bad Angel Dungeon under the Church?
I… don't think so? But if there's a way to obtain Lasca's or Senet's compacts, I haven't found it.
Once you've completed Alice's The Snatcher's subquest, Mercy will show up in the Final Battle and ask Alouette an important question with no correct answer. There is a simple way to call her out on that, (That I use in several of my games.) That should change things. I'd spell it out more clearly, but I can't figure out how to do spoilers on comments.
It's in the readme/changelog, though.
I'll have more comments once I complete the game, but for now, I have a question and an exploitable bug report.
The bug report is that if you feed the monster in the park garden enough broken hearts to make a heart, then interact with it and select the option to keep your broken hearts, it will spit out another heart. This can be repeated as many times as the player's patience permits.
The question is whether the beer is permanently missable. I bought a beer from Naomi while she was clerking, then went and did something else, and Eva stole my beer overnight. Now Dianne is back to permanent clerk duty and I can't find another place to obtain one, so I'm wondering if I need to load an old save.
I'm largely okay with the player's ability to exploit monsters for Love. As to the beer situation, check around the school for an event that will cause Dianne to sell beer to her. (You may need to make use of Knaves' ability to disguise yourself as a certain person.)
I certainly understand the disinterest in players farming love—I get the impression that combat isn't truly supposed to be a challenge, and Alouette's level doesn't really seem to matter anyway. Still, it is weird that said monster (the one that later becomes a slime Allouette) runs the love-dispensing check when denied a broken heart and indeed dispenses it.
As for the beer situation, I'd actually already completed that event when I asked the question, but didn't think to check whether that meant I could now buy alcohol. D'oh. Thanks for the help.
I'm a couple hours into the game so far and it's truly delightful. Some time after Embric of Wulfhammer's castle I saw that demo for Marquiesse of Notoriety come out. I thought you dropped off the face of the earth after that. Yet here you were the whole time honing your craft. What an absolute hero!
Thanks for publishing another amazing game! Don't tell the other Yuri RPGMaker game devs this, but your games are my favorite! ❤️
I'm just thrilled that there ARE other Yuri RPGMaker game devs!
Same! I love RPGMaker and Yuri games dearly! There DEFINITELY needs to be more out there!
Great writing as always!
This is the funniest content warning I've seen in my entire life.
"Quantum Superposition of Adult Content"
"Pet-Hurling (Consensual)"
"Failure to provide the ancient and noble profession of Herpetology with the respect and care it deserves"
"Socialist Propaganda"
BEFORE you play this game, consider reviewing the content warnings below. Large Battleship Studios strongly supports curating your own video game experience. This should be changed/edited because the content warnings are not below but are instead located to the right in the images.
Clever point. Fixxed.